I wanted to draw attention to some recent P3D developments. The work done by Den Ivanov on terrain mapping is absolutely astounding. Check out the Musicscape demo here and then download the source. Major props to Den for releasing the source.
I’ve always liked cartoon shaders and enjoyed my work of years ago with the Swift 3D plugin for 3ds max. I might never use the plugin again after seeing the work done on the RC2 cell shader by Ralph Hauert. This is just the first attempt at the new shaders — imagine what the future might be!