TinyTLF 2.0 is in Beta

I’ve given several Freehand drawing demos on my iPad-2 here at MAX, but one of the things I’ve failed to mention is the impending release of TinyTLF V2.0.   You can read about the new features and implementation details here.

Paul and I recently collaborated on another organic text layout demo.  I really like it when Paul does all the hard work and I come in at the tail end and wrangle some equations (a bit of analytic geometry).  Where do I get more gigs like that?

Anyway, here’s a demo of the new layout algorithm for organic text.  Given the even lighter weight of the 2.0 code base, I’m envisioning a lot of interesting mobile applications 🙂

4 thoughts on “TinyTLF 2.0 is in Beta

  1. Nice! I got this error when I tried to select the text in Chrome with the latest player. I actually laughed out loud.

    Error: Invalid index and all that.
    at SparseArray/start()
    at org.tinytlf::Virtualizer/getStart()
    at org.tinytlf.interaction::MouseSelectionBehavior/onDrag()
    at ClosureObserver/onNext()
    at raix.reactive::Subject/onNext()
    at SafetyObserver/onNext()
    at ClosureObserver/onNext()
    at SafetyObserver/onNext()
    at raix.reactive::Subject/onNext()
    at SafetyObserver/onNext()
    at MethodInfo-1327()

    1. Ha, yeah. I’m re-implementing selection, but it’s not done yet. This was just a little experiment to really show people what the renderer is capable of.

  2. Sweet stuff. Our designers will probably go nuts with the possibilites but that’s what they do :-p

    I got the selection error mentioned by Leland in my brand new FP11 debug on FF 7.0.

Comments are closed.