3D Bowling Game Tutorial with PV3D and JiglibFlash

If you are using Papervision and want to expand into applications that involve physics engines, then you might be interesting in this 3D Bowling Game tutorial at thetechlabs.  Since it’s not a full-blown game, the concepts and code are easier to deconstruct.  You may either continue to expand on the game concept or take the ideas in a different direction.

Read the tutorial here.

Web 3D 2009 Symposium Call for Papers

From the conference organizers,

“A new wave of interactive 3D applications rises from the World Wide Web. New technologies are emerging and existing technologies are evolving to enable the third dimension in web browsers. This also leads to the appearance of a new generation of consumers and producers of 3D content in the new Read-Write Web environment.

14th in the series, the Web3D 2009 International Symposium will address this wide range of topics covering 3D hypermedia on the web. The annual Web3D Symposium is a major event, which unites researchers, developers, experimenters, and content creators in a dynamic learning environment. Attendees share and explore methods of using, enhancing, and creating new 3D web and multimedia technologies, such as X3D, VRML, COLLADA, Croquet, MPEG4, Java3D, and Canvas3D. The symposium will also address new trends such as interactive 3D graphics applications on mobile devices.

Authors are invited to submit their work (short or full papers) for review by the international Program Committee. Both research and applications papers are of interest to Web3D 2009. The papers must be innovative and contribute to the advancement of 3D multimedia technologies on the web.”

Read complete call for papers here.